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Web Development

Real-Time Features: WebSockets vs Server-Sent Events

Build real-time applications with the right technology. Compare WebSockets and SSE for chat, notifications, and live updates.

Editorial TeamAuthor
Oct 18, 2025
10 min read

Real-time features are increasingly expected in modern web applications. Let's explore two key technologies for implementing them: WebSockets and Server-Sent Events (SSE).

Understanding WebSockets

WebSockets provide full-duplex communication channels over a single TCP connection. Both client and server can send messages independently.

WebSocket Use Cases:

  • Chat Applications: Real-time messaging requires bidirectional communication
  • Collaborative Tools: Google Docs-style real-time editing
  • Gaming: Multiplayer games with frequent client-to-server updates
  • Trading Platforms: Real-time price updates with user actions

WebSocket Advantages:

  • Full-duplex bidirectional communication
  • Lower latency for frequent updates
  • Efficient for high-frequency messaging
  • Wide browser support

WebSocket Challenges:

  • More complex to implement and maintain
  • Requires special infrastructure (load balancers, scaling)
  • Connection management complexity
  • Not HTTP-friendly (proxies, firewalls)

Understanding Server-Sent Events (SSE)

SSE enables servers to push data to clients over standard HTTP. It's simpler than WebSockets but only supports server-to-client communication.

SSE Use Cases:

  • News Feeds: Real-time updates pushed from server
  • Notifications: Push notifications to web clients
  • Live Dashboards: Analytics and monitoring displays
  • Progress Updates: Long-running operation status

SSE Advantages:

  • Simple to implement (built on HTTP)
  • Automatic reconnection built-in
  • Works with existing HTTP infrastructure
  • Event ID for reliable message delivery
  • Text-based protocol (easy debugging)

SSE Limitations:

  • Unidirectional (server to client only)
  • Limited browser connections (6 per domain)
  • Text data only (no binary)
  • No native mobile support

Performance Comparison

Feature WebSockets SSE
Direction Bidirectional Server to Client
Protocol Custom over TCP HTTP/2 or HTTP/1.1
Data Format Binary or Text Text only
Browser Support Excellent Good (not IE)
Reconnection Manual Automatic

Implementation Examples

When to Use WebSockets:

Choose WebSockets when you need client-to-server real-time communication, such as chat apps, collaborative editing, or multiplayer games.

When to Use SSE:

Use SSE for one-way server-to-client updates like notifications, live feeds, or progress indicators. It's simpler and often sufficient.

Scaling Considerations

Both technologies require careful planning for scale. Consider using Redis for pub/sub messaging, sticky sessions for load balancing, and proper connection management.

Modern Alternatives

Consider WebRTC for peer-to-peer communication, or frameworks like Socket.io that provide fallbacks and additional features.

Actinode has implemented real-time features in applications ranging from chat systems to live dashboards. We'll help you choose and implement the right technology for your specific requirements.